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kaka/rust-sdl-test.git
2021-01-09
Tomas Wenström
Added a controller manager
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2021-01-06
Tomas Wenström
Renamed module game to core
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2021-01-06
Tomas Wenström
Moved rendering to ActiveState
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2021-01-06
Tomas Wenström
Mark the current display modes
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2021-01-06
Tomas Wenström
Removed global use of SCREEN_WIDTH/HEIGHT
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2021-01-05
Tomas Wenström
Rect macro
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2021-01-05
Tomas Wenström
Fixed a warning and allowed two others
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2021-01-05
Tomas Wenström
Moved main loop to App
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2021-01-05
Tomas Wenström
Vsync instead of fps + print display modes
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2021-01-03
Tomas Wenström
Built an app builder and other minor things
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2021-01-02
Tomas Wenström
Use String instead of &str in struct
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2021-01-02
Tomas Wenström
Bugfix
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2021-01-02
Tomas Wenström
Fixed warning
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2021-01-02
Tomas Wenström
Moved app to game
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2021-01-02
Tomas Wenström
expect() with formatting -> unwrap_or_else()
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2019-07-07
Tomas Wenström
Remove unnecessary mut
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2019-07-07
Tomas Wenström
Use macro from common
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2019-02-15
Tomas Wenström
Move boll handling and rendering into an app state
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2019-02-15
Tomas Wenström
Unnecessary mutability
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2019-02-15
Tomas Wenström
Move app to module
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2019-02-15
Tomas Wenström
Use unsafe textures and move some things into an app...
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2019-02-15
Tomas Wenström
Print some window events
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2019-02-15
Tomas Wenström
Toggle fullscreen with F11
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2019-02-15
Tomas Wenström
Move some sprite logic into a SpriteManager
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2019-02-10
Tomas Wenström
New boll - CircleBoll
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2019-02-09
Tomas Wenström
Use trait for boll variants
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2019-02-07
Tomas Wenström
Initial commit
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