| 1 | #include "dblbuf.h"\r |
| 2 | #include "kvidha.h"\r |
| 3 | #include "sb.h"\r |
| 4 | \r |
| 5 | unsigned long Color16To32(unsigned short c)\r |
| 6 | {\r |
| 7 | Color Temp;\r |
| 8 | \r |
| 9 | Temp.Reserved = 0;\r |
| 10 | Temp.R = (((c & 0xF800) >> 11) * 255) / 31;\r |
| 11 | Temp.G = (((c & 0x07E0) >> 5) * 255) / 63;\r |
| 12 | Temp.B = ((c & 0x001F) * 255) / 31;\r |
| 13 | return(*(unsigned long *)&Temp);\r |
| 14 | }\r |
| 15 | \r |
| 16 | unsigned short Color32To16(unsigned long c)\r |
| 17 | {\r |
| 18 | Color Temp;\r |
| 19 | unsigned short Result;\r |
| 20 | \r |
| 21 | *(unsigned long *)&Temp = c;\r |
| 22 | Result = (((unsigned short)Temp.R * 31) / 255) << 11;\r |
| 23 | Result |= (((unsigned short)Temp.G * 63) / 255) << 5;\r |
| 24 | Result |= ((unsigned short)Temp.B * 31) / 255;\r |
| 25 | return(Result);\r |
| 26 | }\r |
| 27 | \r |
| 28 | signed short GetArg(unsigned char *Code, unsigned short *Offset, signed short *Variables)\r |
| 29 | {\r |
| 30 | unsigned char ArgType;\r |
| 31 | signed short Result;\r |
| 32 | \r |
| 33 | ArgType = Code[*Offset];\r |
| 34 | switch(ArgType)\r |
| 35 | {\r |
| 36 | case 0:\r |
| 37 | Result = (signed short)((unsigned short)Code[*Offset + 1] + (unsigned short)(Code[*Offset + 2] << 8));\r |
| 38 | *Offset += 3;\r |
| 39 | break;\r |
| 40 | case 1:\r |
| 41 | Result = Regs[Code[*Offset + 1]];\r |
| 42 | *Offset += 2;\r |
| 43 | break;\r |
| 44 | case 2:\r |
| 45 | Result = Variables[Code[*Offset + 1]];\r |
| 46 | *Offset += 2;\r |
| 47 | break;\r |
| 48 | }\r |
| 49 | return(Result);\r |
| 50 | }\r |
| 51 | \r |
| 52 | void Execute(unsigned char *WorkCode, signed short *Variables, unsigned short StartOffset)\r |
| 53 | {\r |
| 54 | unsigned short Offset;\r |
| 55 | unsigned char Finished;\r |
| 56 | unsigned short DestroyObject;\r |
| 57 | unsigned short ObjectNum;\r |
| 58 | unsigned short SpriteNum;\r |
| 59 | unsigned short Instruction;\r |
| 60 | signed short Damage, Damage2;\r |
| 61 | signed short x, y, x2, y2, xv, yv;\r |
| 62 | signed short Data, Data2, Angle;\r |
| 63 | unsigned short dx, dy;\r |
| 64 | unsigned char Frame;\r |
| 65 | unsigned char Smokes;\r |
| 66 | unsigned short Max;\r |
| 67 | unsigned char Register, Player, Reg2, Reg3, Reg4, Reg5, Reg6;\r |
| 68 | unsigned char Data3, Data4;\r |
| 69 | unsigned short Color;\r |
| 70 | unsigned short i;\r |
| 71 | unsigned char DisplayInfo;\r |
| 72 | unsigned char Choice;\r |
| 73 | unsigned short LocalStackPos;\r |
| 74 | unsigned long Misc;\r |
| 75 | float Data5, Data6;\r |
| 76 | static unsigned short DbgPtr = 0;\r |
| 77 | \r |
| 78 | Finished = 0;\r |
| 79 | DisplayInfo = 1;\r |
| 80 | Choice = 0;\r |
| 81 | Offset = StartOffset;\r |
| 82 | LocalStackPos = 0;\r |
| 83 | while(Finished == 0)\r |
| 84 | {\r |
| 85 | if((DebugMode == 1) && (DisplayInfo == 1))\r |
| 86 | {\r |
| 87 | for(i = 0; i < NumClasses; i++)\r |
| 88 | {\r |
| 89 | if(WorkCode == Classes[i]->Code)\r |
| 90 | break;\r |
| 91 | }\r |
| 92 | DBFRect(33, 58, 287, 142, MakeColor(0, 255, 0));\r |
| 93 | DBFRect(34, 59, 286, 141, MakeColor(0, 0, 0));\r |
| 94 | Data = sprintf(TextBuffer, "Debugging!\n\n\rClass: %u\n\rOffset: %u\n\n\rCode dump:\n\r", i, Offset);\r |
| 95 | for(y = 0; y < 2; y++)\r |
| 96 | {\r |
| 97 | for(x = 0; x < 15; x++)\r |
| 98 | {\r |
| 99 | Data += sprintf(TextBuffer + Data, " %02X", WorkCode[Offset + x + (y * 15)]);\r |
| 100 | }\r |
| 101 | Data += sprintf(TextBuffer + Data, "\n\r");\r |
| 102 | }\r |
| 103 | sprintf(TextBuffer + Data, "\0");\r |
| 104 | DBPrint(TextBuffer, 35, 60, 255);\r |
| 105 | Data = sprintf(TextBuffer, "Register dump:\n\r");\r |
| 106 | for(y = 0; y < 4; y++)\r |
| 107 | {\r |
| 108 | for(x = 0; x < 8; x++)\r |
| 109 | {\r |
| 110 | Data += sprintf(TextBuffer + Data, " %-6i", Regs[x + (y * 8)]);\r |
| 111 | }\r |
| 112 | Data += sprintf(TextBuffer + Data, "\n\r");\r |
| 113 | }\r |
| 114 | sprintf(TextBuffer + Data, "\0");\r |
| 115 | DBPrint(TextBuffer, 35, 105, 255);\r |
| 116 | DisplayDB();\r |
| 117 | while(KeyTable[57] == 0)\r |
| 118 | {\r |
| 119 | GetEvents();\r |
| 120 | if(KeyTable[203] == 1)\r |
| 121 | {\r |
| 122 | if(Choice > 0)\r |
| 123 | Choice--;\r |
| 124 | while(KeyTable[203] == 1)\r |
| 125 | GetEvents();\r |
| 126 | }\r |
| 127 | if(KeyTable[205] == 1)\r |
| 128 | {\r |
| 129 | if(Choice < 2)\r |
| 130 | Choice++;\r |
| 131 | while(KeyTable[205] == 1)\r |
| 132 | GetEvents();\r |
| 133 | }\r |
| 134 | sprintf(TextBuffer, " %cStep %cRun to return %cComplete\0", (unsigned short)(Choice == 0)?45:32, (unsigned short)(Choice == 1)?45:32, (unsigned short)(Choice == 2)?45:32);\r |
| 135 | DBPrint(TextBuffer, 35, 135, 255);\r |
| 136 | DisplayDB();\r |
| 137 | }\r |
| 138 | while(KeyTable[57] == 1)\r |
| 139 | GetEvents();\r |
| 140 | if(Choice == 1)\r |
| 141 | DisplayInfo = 2;\r |
| 142 | if(Choice == 2)\r |
| 143 | DisplayInfo = 0;\r |
| 144 | }\r |
| 145 | Instruction = (unsigned short)WorkCode[Offset] + ((unsigned short)WorkCode[Offset + 1] << 8);\r |
| 146 | Offset += 2;\r |
| 147 | switch(Instruction)\r |
| 148 | {\r |
| 149 | case 0: //Return\r |
| 150 | if(DisplayInfo == 2)\r |
| 151 | DisplayInfo = 1;\r |
| 152 | if(LocalStackPos == 0)\r |
| 153 | {\r |
| 154 | Finished = 1;\r |
| 155 | } else {\r |
| 156 | Offset = Stack[--StackPos];\r |
| 157 | LocalStackPos--;\r |
| 158 | }\r |
| 159 | break;\r |
| 160 | case 1: //DestroyObject\r |
| 161 | DestroyObject = (unsigned short)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 162 | RemoveHitTest(DestroyObject);\r |
| 163 | if(Objects[DestroyObject]->SpriteLink != 0xFFFF)\r |
| 164 | Sprites[Objects[DestroyObject]->SpriteLink]->Used = 0;\r |
| 165 | Objects[DestroyObject]->SpriteLink = 0xFFFF;\r |
| 166 | Objects[DestroyObject]->Used = 2;\r |
| 167 | break;\r |
| 168 | case 2: //SpawnExplosion\r |
| 169 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 170 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 171 | Frame = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 172 | Smokes = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 173 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 174 | SpawnExplosion(x, y, Frame, Smokes, (unsigned char)Data);\r |
| 175 | break;\r |
| 176 | case 3: //StoreRandom\r |
| 177 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 178 | Max = (unsigned short)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 179 | Regs[Register] = rand() % Max;\r |
| 180 | break;\r |
| 181 | case 4: //StoreReg\r |
| 182 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 183 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 184 | Regs[Register] = Data;\r |
| 185 | break;\r |
| 186 | case 5: //Add\r |
| 187 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 188 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 189 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 190 | Regs[Register] = Data + Data2;\r |
| 191 | break;\r |
| 192 | case 6: //Equals\r |
| 193 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 194 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 195 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 196 | Regs[Register] = (Data == Data2)?1:0;\r |
| 197 | break;\r |
| 198 | case 7: //If\r |
| 199 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 200 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 201 | if(Data != 0)\r |
| 202 | Offset = Data2;\r |
| 203 | break;\r |
| 204 | case 8: //SpawnPixel\r |
| 205 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 206 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 207 | xv = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 208 | yv = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 209 | Player = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 210 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 211 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 212 | Damage = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 213 | Color = (unsigned short)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 214 | SpawnPixel((unsigned short)x, (unsigned short)y, (float)xv / 100, (float)yv / 100, Player, (unsigned char)Data, (unsigned char)Data2, Damage, Color16To32(Color));\r |
| 215 | break;\r |
| 216 | case 9: //NotEquals\r |
| 217 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 218 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 219 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 220 | Regs[Register] = (Data != Data2)?1:0;\r |
| 221 | break;\r |
| 222 | case 10: //Substract\r |
| 223 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 224 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 225 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 226 | Regs[Register] = Data - Data2;\r |
| 227 | break;\r |
| 228 | case 11: //SpawnObject\r |
| 229 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 230 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 231 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 232 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 233 | xv = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 234 | yv = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 235 | SpawnObject((unsigned short)Data, (unsigned char)Data2, (unsigned short)x, (unsigned short)y, (float)xv / 100, (float)yv / 100);\r |
| 236 | break;\r |
| 237 | case 12: //Goto\r |
| 238 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 239 | Offset = Data;\r |
| 240 | break;\r |
| 241 | case 13: //StoreVariable\r |
| 242 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 243 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 244 | Variables[Data] = Data2;\r |
| 245 | break;\r |
| 246 | case 14: //GetLevelInfo\r |
| 247 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 248 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 249 | if(Data == 0) Regs[Register] = LevelWidth;\r |
| 250 | if(Data == 1) Regs[Register] = LevelHeight;\r |
| 251 | if(Data == 2) Regs[Register] = (signed short)LevelFinished;\r |
| 252 | if(Data == 3) Regs[Register] = (signed short)GameType;\r |
| 253 | if(Data == 4) Regs[Register] = (signed short)((Gravity + 0.005) * 100);\r |
| 254 | break;\r |
| 255 | case 15: //SetPlayerInfo\r |
| 256 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 257 | Player = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 258 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 259 | if(Data == 0) Players[Player]->Object = (unsigned short)Data2;\r |
| 260 | if(Data == 1) Players[Player]->VPObject = (unsigned short)Data2;\r |
| 261 | if(Data == 2) Players[Player]->Used = (unsigned char)Data2;\r |
| 262 | if(Data == 3) Players[Player]->Angle = (float)Data2;\r |
| 263 | if(Data == 4) Players[Player]->Dir = (unsigned char)Data2;\r |
| 264 | if(Data == 5) Players[Player]->CrossColor = (unsigned long)Color16To32(Data2);\r |
| 265 | if(Data == 6) Players[Player]->Left = (unsigned char)Data2;\r |
| 266 | if(Data == 7) Players[Player]->Right = (unsigned char)Data2;\r |
| 267 | if(Data == 8) Players[Player]->Up = (unsigned char)Data2;\r |
| 268 | if(Data == 9) Players[Player]->Down = (unsigned char)Data2;\r |
| 269 | if(Data == 10) Players[Player]->Shoot = (unsigned char)Data2;\r |
| 270 | if(Data == 11) Players[Player]->Change = (unsigned char)Data2;\r |
| 271 | if(Data == 13) Players[Player]->Health = (unsigned short)Data2;\r |
| 272 | if(Data == 14) Players[Player]->MaxHealth = (unsigned short)Data2;\r |
| 273 | if(Data == 15) Players[Player]->Kills = Data2;\r |
| 274 | if(Data == 16) Players[Player]->Lives = Data2;\r |
| 275 | if(Data == 18) Players[Player]->JustShot = (unsigned char)Data2;\r |
| 276 | if(Data == 18) Players[Player]->CurWeapon = Data2;\r |
| 277 | break;\r |
| 278 | case 16: //GetPlayerInfo\r |
| 279 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 280 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 281 | Player = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 282 | if(Data == 0) Regs[Register] = (signed short)Players[Player]->Object;\r |
| 283 | if(Data == 1) Regs[Register] = (signed short)Players[Player]->VPObject;\r |
| 284 | if(Data == 2) Regs[Register] = (signed short)Players[Player]->Used;\r |
| 285 | if(Data == 3) Regs[Register] = (signed short)Players[Player]->Angle;\r |
| 286 | if(Data == 4) Regs[Register] = (signed short)Players[Player]->Dir;\r |
| 287 | if(Data == 5) Regs[Register] = (signed short)Players[Player]->CrossColor;\r |
| 288 | if(Data == 6) Regs[Register] = (signed short)Players[Player]->Left;\r |
| 289 | if(Data == 7) Regs[Register] = (signed short)Players[Player]->Right;\r |
| 290 | if(Data == 8) Regs[Register] = (signed short)Players[Player]->Up;\r |
| 291 | if(Data == 9) Regs[Register] = (signed short)Players[Player]->Down;\r |
| 292 | if(Data == 10) Regs[Register] = (signed short)Players[Player]->Shoot;\r |
| 293 | if(Data == 11) Regs[Register] = (signed short)Players[Player]->Change;\r |
| 294 | if(Data == 12)\r |
| 295 | {\r |
| 296 | Angle = Players[Player]->Angle;\r |
| 297 | if(Angle > 90)\r |
| 298 | Angle -= 360;\r |
| 299 | if(Players[Player]->Dir == 1)\r |
| 300 | Angle = 180 - Angle;\r |
| 301 | if(Angle < 0)\r |
| 302 | Angle += 360;\r |
| 303 | Regs[Register] = Angle;\r |
| 304 | }\r |
| 305 | if(Data == 13) Regs[Register] = (signed short)Players[Player]->Health;\r |
| 306 | if(Data == 14) Regs[Register] = (signed short)Players[Player]->MaxHealth;\r |
| 307 | if(Data == 15) Regs[Register] = (signed short)Players[Player]->Kills;\r |
| 308 | if(Data == 16) Regs[Register] = (signed short)Players[Player]->Lives;\r |
| 309 | if(Data == 17) Regs[Register] = (signed short)Players[Player]->JustShot;\r |
| 310 | if(Data == 18) Regs[Register] = (signed short)Players[Player]->CurWeapon;\r |
| 311 | break;\r |
| 312 | case 17: //SetObjectInfo\r |
| 313 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 314 | ObjectNum = (unsigned short)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 315 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 316 | if(Data == 0) Objects[ObjectNum]->x = (float)Data2;\r |
| 317 | if(Data == 1) Objects[ObjectNum]->y = (float)Data2;\r |
| 318 | if(Data == 2) Objects[ObjectNum]->xv = (float)Data2 / 100;\r |
| 319 | if(Data == 3) Objects[ObjectNum]->yv = (float)Data2 / 100;\r |
| 320 | if(Data == 4) Objects[ObjectNum]->SpriteLink = (unsigned short)Data2;\r |
| 321 | if(Data == 5) Objects[ObjectNum]->Owner = (unsigned char)Data2;\r |
| 322 | if(Data == 6) Objects[ObjectNum]->Class = (unsigned short)Data2;\r |
| 323 | if(Data == 7) Objects[ObjectNum]->Used = (unsigned char)Data2;\r |
| 324 | if(Data == 8) Objects[ObjectNum]->xv = (float)(signed short)Objects[ObjectNum]->xv + ((float)Data2 / 10000);\r |
| 325 | if(Data == 9) Objects[ObjectNum]->yv = (float)(signed short)Objects[ObjectNum]->yv + ((float)Data2 / 10000);\r |
| 326 | break;\r |
| 327 | case 18: //GetObjectInfo\r |
| 328 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 329 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 330 | ObjectNum = (unsigned short)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 331 | if(Data == 0) Regs[Register] = (signed short)Objects[ObjectNum]->x;\r |
| 332 | if(Data == 1) Regs[Register] = (signed short)Objects[ObjectNum]->y;\r |
| 333 | if(Data == 2) Regs[Register] = (signed short)(Objects[ObjectNum]->xv * 100);\r |
| 334 | if(Data == 3) Regs[Register] = (signed short)(Objects[ObjectNum]->yv * 100);\r |
| 335 | if(Data == 4) Regs[Register] = (signed short)Objects[ObjectNum]->SpriteLink;\r |
| 336 | if(Data == 5) Regs[Register] = (signed short)Objects[ObjectNum]->Owner;\r |
| 337 | if(Data == 6) Regs[Register] = (signed short)Objects[ObjectNum]->Class;\r |
| 338 | if(Data == 7) Regs[Register] = (signed short)Objects[ObjectNum]->Used;\r |
| 339 | if(Data == 8) Regs[Register] = (signed short)((Objects[ObjectNum]->xv - (float)(signed short)Objects[ObjectNum]->xv) * 10000);\r |
| 340 | if(Data == 9) Regs[Register] = (signed short)((Objects[ObjectNum]->yv - (float)(signed short)Objects[ObjectNum]->yv) * 10000);\r |
| 341 | break;\r |
| 342 | case 19: //ChangeSign\r |
| 343 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 344 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 345 | Regs[Register] = -Data;\r |
| 346 | break;\r |
| 347 | case 20: //Multiply\r |
| 348 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 349 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 350 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 351 | Regs[Register] = Data * Data2;\r |
| 352 | break;\r |
| 353 | case 21: //Divide\r |
| 354 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 355 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 356 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 357 | Regs[Register] = Data / Data2;\r |
| 358 | break;\r |
| 359 | case 22: //Call\r |
| 360 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 361 | if(StackPos < MAX_STACK)\r |
| 362 | {\r |
| 363 | Stack[StackPos++] = Offset;\r |
| 364 | LocalStackPos++;\r |
| 365 | Offset = Data;\r |
| 366 | } else {\r |
| 367 | sprintf(TextBuffer, "Stack overflow!\n\n\n\rPress space to continue...\0");\r |
| 368 | DBFRect(68, 88, 252, 112, MakeColor(255, 0, 0));\r |
| 369 | DBFRect(69, 89, 251, 111, MakeColor(0, 0, 0));\r |
| 370 | DBPrint(TextBuffer, 70, 90, 255);\r |
| 371 | DisplayDB();\r |
| 372 | while(KeyTable[57] == 1)\r |
| 373 | GetEvents();\r |
| 374 | while(KeyTable[57] == 0)\r |
| 375 | GetEvents();\r |
| 376 | }\r |
| 377 | break;\r |
| 378 | case 23: //SetSpriteInfo\r |
| 379 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 380 | SpriteNum = (unsigned short)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 381 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 382 | if((unsigned short)SpriteNum == 0xFFFF)\r |
| 383 | break;\r |
| 384 | if(Data == 0) Sprites[SpriteNum]->CurFrame = (unsigned char)Data2;\r |
| 385 | if(Data == 1) Sprites[SpriteNum]->AnimTimer = (unsigned char)Data2;\r |
| 386 | if(Data == 2) Sprites[SpriteNum]->AnimDelay = (unsigned char)Data2;\r |
| 387 | if(Data == 3) Sprites[SpriteNum]->Transparent = (unsigned char)Data2;\r |
| 388 | if(Data == 4) Sprites[SpriteNum]->x = (signed short)Data2;\r |
| 389 | if(Data == 5) Sprites[SpriteNum]->y = (signed short)Data2;\r |
| 390 | break;\r |
| 391 | case 24: //GetSpriteInfo\r |
| 392 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 393 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 394 | SpriteNum = (unsigned short)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 395 | if((unsigned short)SpriteNum == 0xFFFF)\r |
| 396 | break;\r |
| 397 | if(Data == 0) Regs[Register] = (signed short)Sprites[SpriteNum]->CurFrame;\r |
| 398 | if(Data == 1) Regs[Register] = (signed short)Sprites[SpriteNum]->AnimTimer;\r |
| 399 | if(Data == 2) Regs[Register] = (signed short)Sprites[SpriteNum]->AnimDelay;\r |
| 400 | if(Data == 3) Regs[Register] = (signed short)Sprites[SpriteNum]->Transparent;\r |
| 401 | if(Data == 4) Regs[Register] = (signed short)Sprites[SpriteNum]->x;\r |
| 402 | if(Data == 5) Regs[Register] = (signed short)Sprites[SpriteNum]->y;\r |
| 403 | if(Data == 6) Regs[Register] = (signed short)Sprites[SpriteNum]->Template;\r |
| 404 | break;\r |
| 405 | case 25: //GreaterThan\r |
| 406 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 407 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 408 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 409 | Regs[Register] = (Data > Data2)?1:0;\r |
| 410 | break;\r |
| 411 | case 26: //LessThan\r |
| 412 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 413 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 414 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 415 | Regs[Register] = (Data < Data2)?1:0;\r |
| 416 | break;\r |
| 417 | case 27: //GetKey\r |
| 418 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 419 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 420 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 421 | Regs[Register] = Players[Data]->Keys[Data2];\r |
| 422 | break;\r |
| 423 | case 28: //CalcSine\r |
| 424 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 425 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 426 | if(Data < 0)\r |
| 427 | Data += ((unsigned short)(-Data / 360) + 1) * 360;\r |
| 428 | if(Data >= 360)\r |
| 429 | Data -= (unsigned short)(Data / 360) * 360;\r |
| 430 | Regs[Register] = Sine[Data] * 100;\r |
| 431 | break;\r |
| 432 | case 29: //CalcCosine\r |
| 433 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 434 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 435 | if(Data < 0)\r |
| 436 | Data += ((unsigned short)(-Data / 360) + 1) * 360;\r |
| 437 | if(Data >= 360)\r |
| 438 | Data -= (unsigned short)(Data / 360) * 360;\r |
| 439 | Regs[Register] = Cosine[Data] * 100;\r |
| 440 | break;\r |
| 441 | case 30: //GetPixelInfo\r |
| 442 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 443 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 444 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 445 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 446 | if(Data == 0) Regs[Register] = (signed short)Color32To16(GetMapPixel((unsigned short)x, (unsigned short)y, 0));\r |
| 447 | if(Data == 1) Regs[Register] = (signed short)GetMapPixel((unsigned short)x, (unsigned short)y, 1);\r |
| 448 | break;\r |
| 449 | case 31: //And\r |
| 450 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 451 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 452 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 453 | Regs[Register] = Data & Data2;\r |
| 454 | break;\r |
| 455 | case 32: //Or\r |
| 456 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 457 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 458 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 459 | Regs[Register] = Data | Data2;\r |
| 460 | break;\r |
| 461 | case 33: //BNot\r |
| 462 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 463 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 464 | Regs[Register] = !Data;\r |
| 465 | break;\r |
| 466 | case 34: //Not\r |
| 467 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 468 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 469 | Regs[Register] = ~Data;\r |
| 470 | break;\r |
| 471 | case 35: //DrawLine\r |
| 472 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 473 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 474 | x2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 475 | y2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 476 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 477 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 478 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 479 | Data4 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 480 | DrawLine(x, y, x2, y2, Color16To32(Data), Color16To32(Data2), Data3, Data4);\r |
| 481 | break;\r |
| 482 | case 36: //StorePVar\r |
| 483 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 484 | Player = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 485 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 486 | Players[Player]->PVars[Data] = Data2;\r |
| 487 | break;\r |
| 488 | case 37: //GetPVar\r |
| 489 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 490 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 491 | Player = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 492 | Regs[Register] = Players[Player]->PVars[Data];\r |
| 493 | break;\r |
| 494 | case 38: //CalcDist\r |
| 495 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 496 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 497 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 498 | x2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 499 | y2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 500 | Misc = ((unsigned long)(x - x2) * (unsigned long)(x - x2)) + ((unsigned long)(y - y2) * (unsigned long)(y - y2));\r |
| 501 | Regs[Register] = sqrt((double)Misc);\r |
| 502 | break;\r |
| 503 | case 39: //CalcAngle\r |
| 504 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 505 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 506 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 507 | x2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 508 | y2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 509 | Regs[Register] = CalcAngle(x, y, x2, y2);\r |
| 510 | break;\r |
| 511 | case 40: //AddHitTest\r |
| 512 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 513 | AddHitTest((unsigned short)Data);\r |
| 514 | break;\r |
| 515 | case 41: //RemoveHitTest\r |
| 516 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 517 | RemoveHitTest((unsigned short)Data);\r |
| 518 | break;\r |
| 519 | case 42: //CopyToMap\r |
| 520 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 521 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 522 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 523 | Frame = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 524 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 525 | Data4 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 526 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 527 | CopyToMap(x - Caches[Data]->cx[Frame], y - Caches[Data]->cy[Frame], Caches[Data]->Frames[Frame], Caches[Data]->w, Caches[Data]->h, 0, Data3, Data4, (unsigned short)Data2);\r |
| 528 | break;\r |
| 529 | case 43: //HurtRadius\r |
| 530 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 531 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 532 | Damage = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 533 | Damage2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 534 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 535 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 536 | Player = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 537 | HurtRadius(x, y, Damage, Damage2, (unsigned short)Data, (unsigned short)Data2, Player);\r |
| 538 | break;\r |
| 539 | case 44: //CollVel\r |
| 540 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 541 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 542 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 543 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 544 | Data5 = ((float)GetArg(WorkCode, (unsigned short *)&Offset, Variables)) / 100;\r |
| 545 | Data6 = ((float)GetArg(WorkCode, (unsigned short *)&Offset, Variables)) / 100;\r |
| 546 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 547 | CollVel(x, y, (float *)&Data5, (float *)&Data6, Data3);\r |
| 548 | Regs[Data] = (signed short)(Data5 * 100);\r |
| 549 | Regs[Data2] = (signed short)(Data6 * 100);\r |
| 550 | break;\r |
| 551 | case 45: //SetObjectVar\r |
| 552 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 553 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 554 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 555 | Objects[Data]->Variables[Data3] = Data2;\r |
| 556 | break;\r |
| 557 | case 46: //GetObjectVar\r |
| 558 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 559 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 560 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 561 | Regs[Register] = Objects[Data]->Variables[Data3];\r |
| 562 | break;\r |
| 563 | case 47: //Debug\r |
| 564 | DebugMode = 1;\r |
| 565 | break;\r |
| 566 | case 48: //Trace\r |
| 567 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 568 | Reg2 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 569 | Reg3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 570 | Reg4 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 571 | Reg5 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 572 | Reg6 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 573 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 574 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 575 | x2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 576 | y2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 577 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 578 | Data4 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 579 | Data = -1;\r |
| 580 | Regs[Register] = CollisionTest((signed short *)&x, (signed short *)&y, (signed short *)&x2, (signed short *)&y2, Data3, Data4, (unsigned short *)&Data, 0xFF, 0);\r |
| 581 | Regs[Reg2] = x;\r |
| 582 | Regs[Reg3] = y;\r |
| 583 | Regs[Reg4] = x2;\r |
| 584 | Regs[Reg5] = y2;\r |
| 585 | Regs[Reg6] = Data;\r |
| 586 | break;\r |
| 587 | case 49: //CallExternal\r |
| 588 | ObjectNum = (unsigned short)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 589 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 590 | Execute(Classes[Objects[ObjectNum]->Class]->Code, (signed short *)&Objects[ObjectNum]->Variables[0], Classes[Objects[ObjectNum]->Class]->Scripts[Data]);\r |
| 591 | break;\r |
| 592 | case 50: //SetLevelInfo\r |
| 593 | Data = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 594 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 595 | if(Data == 0) LevelWidth = Data2;\r |
| 596 | if(Data == 1) LevelHeight = Data2;\r |
| 597 | if(Data == 2) LevelFinished = (unsigned short)Data2;\r |
| 598 | if(Data == 3) GameType = (unsigned char)Data2;\r |
| 599 | if(Data == 4) Gravity = (float)Data2 / 100;\r |
| 600 | break;\r |
| 601 | case 51: //SpawnSprite\r |
| 602 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 603 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 604 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 605 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 606 | xv = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 607 | yv = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 608 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 609 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 610 | Data4 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 611 | Regs[Register] = SpawnSprite((unsigned char)Data, x, y, (signed char)xv, (signed char)yv, Data2, Data3, Data4);\r |
| 612 | break;\r |
| 613 | case 52: //Proximity\r |
| 614 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 615 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 616 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 617 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 618 | Regs[Register] = -1;\r |
| 619 | for(i = 0; i < MAX_HITTESTS; i++)\r |
| 620 | {\r |
| 621 | if((ObjectNum = HitTests[i]) == 0xFFFF)\r |
| 622 | break;\r |
| 623 | if((x >= Objects[ObjectNum]->x - Data) && (x <= Objects[ObjectNum]->x + Data) && (y >= Objects[ObjectNum]->y - Data) && (y <= Objects[ObjectNum]->y + Data))\r |
| 624 | {\r |
| 625 | Misc = ((unsigned long)(x - (signed short)Objects[ObjectNum]->x) * (unsigned long)(x - (signed short)Objects[ObjectNum]->x)) + ((unsigned long)(y - (signed short)Objects[ObjectNum]->y) * (unsigned long)(y - (signed short)Objects[ObjectNum]->y));\r |
| 626 | if((signed short)sqrt((double)Misc) <= Data)\r |
| 627 | {\r |
| 628 | Regs[Register] = ObjectNum;\r |
| 629 | break;\r |
| 630 | }\r |
| 631 | }\r |
| 632 | }\r |
| 633 | break;\r |
| 634 | case 53: //PlaySound\r |
| 635 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 636 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 637 | PlaySound((unsigned short)Data, (unsigned char)Data2, 0, MAX_SOUNDS - 1, 22050, 1);\r |
| 638 | break;\r |
| 639 | case 54: //MakeColor\r |
| 640 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 641 | Reg2 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 642 | Reg3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 643 | Reg4 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 644 | Regs[Register] = (Reg2 << 11) + (Reg3 << 5) + Reg4;\r |
| 645 | break;\r |
| 646 | case 55: //SetPixelInfo\r |
| 647 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 648 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 649 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 650 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 651 | SetMapPixel((unsigned short)x, (unsigned short)y, (Data == 0)?Color16To32(Data2):Data2, Data);\r |
| 652 | break;\r |
| 653 | case 56: //ExtProximity\r |
| 654 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 655 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 656 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 657 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 658 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 659 | Max = (unsigned short)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 660 | Regs[Register] = -1;\r |
| 661 | for(i = 0; i < MAX_HITTESTS; i++)\r |
| 662 | {\r |
| 663 | if((ObjectNum = HitTests[i]) == 0xFFFF)\r |
| 664 | break;\r |
| 665 | if((ObjectNum == Max) || (Objects[ObjectNum]->Class == (unsigned short)Data2))\r |
| 666 | continue;\r |
| 667 | if((x >= Objects[ObjectNum]->x - Data) && (x <= Objects[ObjectNum]->x + Data) && (y >= Objects[ObjectNum]->y - Data) && (y <= Objects[ObjectNum]->y + Data))\r |
| 668 | {\r |
| 669 | Misc = ((unsigned long)(x - (signed short)Objects[ObjectNum]->x) * (unsigned long)(x - (signed short)Objects[ObjectNum]->x)) + ((unsigned long)(y - (signed short)Objects[ObjectNum]->y) * (unsigned long)(y - (signed short)Objects[ObjectNum]->y));\r |
| 670 | if((signed short)sqrt((double)Misc) <= Data)\r |
| 671 | {\r |
| 672 | Regs[Register] = ObjectNum;\r |
| 673 | break;\r |
| 674 | }\r |
| 675 | }\r |
| 676 | }\r |
| 677 | break;\r |
| 678 | case 57: //DrawLightning\r |
| 679 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 680 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 681 | x2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 682 | y2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 683 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 684 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 685 | DrawLightning(x, y, x2, y2, Data, Data3);\r |
| 686 | break;\r |
| 687 | case 58: //PlaySoundLoop\r |
| 688 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 689 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 690 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 691 | Misc = (unsigned long)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 692 | Data5 = (float)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 693 | Regs[Register] = (signed short)PlaySound((unsigned short)Data, (unsigned char)Data2, 0, MAX_SOUNDS - 1, Misc * 10, Data5 / 100);\r |
| 694 | break;\r |
| 695 | case 59: //SetSoundInfo\r |
| 696 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 697 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 698 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 699 | if(Data == 0) Sounds[Data3].Pitch = (unsigned long)Data2 * 10;\r |
| 700 | if(Data == 1) Sounds[Data3].Playing = (unsigned char)Data2;\r |
| 701 | if(Data == 2) Sounds[Data3].Volume = (float)(Data2 / 100);\r |
| 702 | break;\r |
| 703 | case 60: //GetSoundInfo\r |
| 704 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 705 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 706 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 707 | if(Data == 0) Regs[Register] = (signed short)(Sounds[Data3].Pitch / 10);\r |
| 708 | if(Data == 1) Regs[Register] = (signed short)Sounds[Data3].Playing;\r |
| 709 | if(Data == 2) Regs[Register] = (signed short)(Sounds[Data3].Volume * 100);\r |
| 710 | break;\r |
| 711 | case 61: //TraceCoords\r |
| 712 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 713 | Reg2 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 714 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 715 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 716 | x2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 717 | y2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 718 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 719 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 720 | Data4 = 0;\r |
| 721 | if(x2 > x)\r |
| 722 | {\r |
| 723 | xv = 1;\r |
| 724 | dx = x2 - x;\r |
| 725 | } else {\r |
| 726 | xv = -1;\r |
| 727 | dx = x - x2;\r |
| 728 | }\r |
| 729 | if(y2 > y)\r |
| 730 | {\r |
| 731 | yv = 1;\r |
| 732 | dy = y2 - y;\r |
| 733 | } else {\r |
| 734 | yv = -1;\r |
| 735 | dy = y - y2;\r |
| 736 | }\r |
| 737 | Max = 0;\r |
| 738 | if(dx > dy)\r |
| 739 | {\r |
| 740 | for(i = 0; i <= dx; i++)\r |
| 741 | {\r |
| 742 | Regs[Register] = x;\r |
| 743 | Regs[Reg2] = y;\r |
| 744 | if(++Data4 >= Data3)\r |
| 745 | {\r |
| 746 | Execute(WorkCode, Variables, Data);\r |
| 747 | Data4 = 0;\r |
| 748 | }\r |
| 749 | GetNextLineCoord(&x, &y, &Max, dx, dy, xv, yv);\r |
| 750 | }\r |
| 751 | } else {\r |
| 752 | for(i = 0; i <= dy; i++)\r |
| 753 | {\r |
| 754 | Regs[Register] = x;\r |
| 755 | Regs[Reg2] = y;\r |
| 756 | if(++Data4 >= Data3)\r |
| 757 | {\r |
| 758 | Execute(WorkCode, Variables, Data);\r |
| 759 | Data4 = 0;\r |
| 760 | }\r |
| 761 | GetNextLineCoord(&x, &y, &Max, dx, dy, xv, yv);\r |
| 762 | }\r |
| 763 | }\r |
| 764 | break;\r |
| 765 | case 62: //DecodeColor\r |
| 766 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 767 | Reg2 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 768 | Reg3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 769 | i = (unsigned short)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 770 | Regs[Register] = (i & 0xF800) >> 11;\r |
| 771 | Regs[Reg2] = (i & 0x07E0) >> 5;\r |
| 772 | Regs[Reg3] = i & 0x001F;\r |
| 773 | break;\r |
| 774 | case 63: //DrawPoly\r |
| 775 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 776 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 777 | x2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 778 | y2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 779 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 780 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 781 | Color = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 782 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 783 | DrawPoly(x, y, x2, y2, Data, Data2, Color16To32(Color), Data3);\r |
| 784 | break;\r |
| 785 | case 64: //LoopHitTests\r |
| 786 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 787 | Reg2 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 788 | Reg3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 789 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 790 | for(i = 0; i < MAX_HITTESTS; i++)\r |
| 791 | {\r |
| 792 | if(HitTests[i] == 0xFFFF)\r |
| 793 | break;\r |
| 794 | Regs[Register] = HitTests[i];\r |
| 795 | Regs[Reg2] = (signed short)Objects[HitTests[i]]->x;\r |
| 796 | Regs[Reg3] = (signed short)Objects[HitTests[i]]->y;\r |
| 797 | Execute(WorkCode, Variables, Data);\r |
| 798 | }\r |
| 799 | break;\r |
| 800 | case 65: //DrawCircle\r |
| 801 | x = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 802 | y = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 803 | x2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 804 | Color = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 805 | Data3 = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 806 | DrawCircle(x, y, x2, Color16To32(Color), Data3);\r |
| 807 | break;\r |
| 808 | case 66: //Sqrt\r |
| 809 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 810 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 811 | if(Data < 0)\r |
| 812 | Data = 0;\r |
| 813 | Regs[Register] = (unsigned short)sqrt((float)Data);\r |
| 814 | break;\r |
| 815 | case 67: //Abs\r |
| 816 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 817 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 818 | if(Data < 0)\r |
| 819 | Regs[Register] = -Data;\r |
| 820 | else\r |
| 821 | Regs[Register] = Data;\r |
| 822 | break;\r |
| 823 | case 68: //StoreGVar\r |
| 824 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 825 | Data2 = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 826 | GameVars[Data] = Data2;\r |
| 827 | break;\r |
| 828 | case 69: //GetGVar\r |
| 829 | Register = (unsigned char)GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 830 | Data = GetArg(WorkCode, (unsigned short *)&Offset, Variables);\r |
| 831 | Regs[Register] = GameVars[Data];\r |
| 832 | break;\r |
| 833 | case 70: //CondDebug\r |
| 834 | if(KeyTable[68] == 1)\r |
| 835 | DebugMode = 1;\r |
| 836 | break;\r |
| 837 | default:\r |
| 838 | sprintf(TextBuffer, "Unknown instruction %u at offset %u!\n\rCode address: %p\n\n\rPress space to continue...\0", Instruction, Offset, (void *)WorkCode);\r |
| 839 | DBFRect(68, 88, 252, 112, MakeColor(255, 0, 0));\r |
| 840 | DBFRect(69, 89, 251, 111, MakeColor(0, 0, 0));\r |
| 841 | DBPrint(TextBuffer, 70, 90, 255);\r |
| 842 | DisplayDB();\r |
| 843 | while(KeyTable[57] == 1)\r |
| 844 | GetEvents();\r |
| 845 | while(KeyTable[57] == 0)\r |
| 846 | GetEvents();\r |
| 847 | }\r |
| 848 | }\r |
| 849 | }\r |