From: Tomas Wenström Date: Tue, 19 Jan 2021 18:42:34 +0000 (+0100) Subject: Limit stick point to unit vector X-Git-Url: http://git.dolda2000.com/gitweb/?p=kaka%2Frust-sdl-test.git;a=commitdiff_plain;h=eca2559123ae3c7ef184bf42ec60680fcddb38f6 Limit stick point to unit vector --- diff --git a/src/common.rs b/src/common.rs index 01c0238..0d82903 100644 --- a/src/common.rs +++ b/src/common.rs @@ -14,10 +14,26 @@ pub struct Point2D { } impl Point2D { - pub fn length(self) -> f64 { + pub fn length(&self) -> f64 { ((self.x * self.x) + (self.y * self.y)).sqrt() } + pub fn normalize(&self) -> Self { + let l = self.length(); + Self { + x: self.x / l, + y: self.y / l, + } + } + + pub fn radians(&self) -> Radians { + Radians(self.y.atan2(self.x)) + } + + pub fn degrees(&self) -> Degrees { + self.radians().to_degrees() + } + pub fn to_i32(self) -> Point2D { Point2D { x: self.x as i32, diff --git a/src/core/controller.rs b/src/core/controller.rs index 832480d..9d23257 100644 --- a/src/core/controller.rs +++ b/src/core/controller.rs @@ -1,5 +1,5 @@ use common::Point2D; -use hashmap; +use {hashmap, point}; use common::Radians; use sdl2::HapticSubsystem; use sdl2::JoystickSubsystem; @@ -68,7 +68,6 @@ pub struct Stick { pub x: f32, pub y: f32, pub a: Radians, - pub len: f32, } impl Stick { @@ -82,11 +81,6 @@ impl Stick { Err(_) => panic!("invalid y axis {}", self.idy), }; self.a = Radians(self.y.atan2(self.x) as f64); - self.len = { - let x = (self.x / self.y).abs().min(1.0); - let y = (self.y / self.x).abs().min(1.0); - (self.x.powi(2) + self.y.powi(2)).sqrt() / (x.powi(2) + y.powi(2)).sqrt() - } } #[inline(always)] #[allow(dead_code)] fn up(&self) -> bool { self.y > 0.99 } @@ -94,15 +88,17 @@ impl Stick { #[inline(always)] #[allow(dead_code)] fn left(&self) -> bool { self.x < -0.99 } #[inline(always)] #[allow(dead_code)] fn right(&self) -> bool { self.x > 0.99 } - pub fn to_point(&self) -> Point2D { - Point2D { - x: self.x as f64, - y: self.y as f64, - } + pub fn to_axis_point(&self) -> Point2D { + point!(self.x as f64, self.y as f64) } - pub fn to_adjusted_point(&self) -> Point2D { - Point2D::from(self.a) * self.len as f64 + pub fn to_point(&self) -> Point2D { + let p = point!(self.x as f64, self.y as f64); + if p.length() > 1.0 { + p.normalize() + } else { + p + } } } diff --git a/src/core/game.rs b/src/core/game.rs index 8474fab..f48d9b3 100644 --- a/src/core/game.rs +++ b/src/core/game.rs @@ -170,7 +170,7 @@ impl Object for Character { for _i in 0..100 { objects.push(Box::new(Boll { pos: self.pos, - vel: ctrl.aim.to_adjusted_point() * (3.0 + rand::random::()) + point!(normal.sample(&mut rand::thread_rng()), normal.sample(&mut rand::thread_rng())) + self.vel, + vel: ctrl.aim.to_point() * (3.0 + rand::random::()) + point!(normal.sample(&mut rand::thread_rng()), normal.sample(&mut rand::thread_rng())) + self.vel, bounces: 2, })); } @@ -207,12 +207,12 @@ impl Object for Character { let l = 300.0; let pos = (self.pos.x as i32, self.pos.y as i32); // axis values - let p = (self.pos + ctrl.aim.to_point() * l).to_i32().into(); + let p = (self.pos + ctrl.aim.to_axis_point() * l).to_i32().into(); canvas.set_draw_color((0, 255, 0)); canvas.draw_line(pos, p).unwrap(); draw_cross(canvas, p); - // adjusted values - let p = (self.pos + ctrl.aim.to_adjusted_point() * l).to_i32().into(); + // values limited to unit vector + let p = (self.pos + ctrl.aim.to_point() * l).to_i32().into(); canvas.set_draw_color((255, 0, 0)); canvas.draw_line(pos, p).unwrap(); draw_cross(canvas, p);