From: Tomas Wenström Date: Sat, 9 Feb 2019 18:15:48 +0000 (+0100) Subject: Use trait for boll variants X-Git-Url: http://git.dolda2000.com/gitweb/?p=kaka%2Frust-sdl-test.git;a=commitdiff_plain;h=c315bb317cbd779063cb0135abe731886de30838 Use trait for boll variants --- diff --git a/src/boll.rs b/src/boll.rs index b273f1d..f936fca 100644 --- a/src/boll.rs +++ b/src/boll.rs @@ -7,13 +7,18 @@ use sdl2::video::Window; use {SCREEN_HEIGHT, SCREEN_WIDTH}; use common::Point2D; -pub struct Boll { +pub trait Boll { + fn update(&mut self); + fn draw(&mut self, canvas: &mut Canvas, size: u32); +} + +pub struct SquareBoll { pub pos: Point2D, pub vel: Point2D, } -impl Boll { - pub fn update(&mut self) { +impl Boll for SquareBoll { + fn update(&mut self) { self.vel.y += 0.1; self.pos += self.vel; @@ -35,7 +40,7 @@ impl Boll { } } - pub fn draw(&mut self,canvas: &mut Canvas, size: u32) { + fn draw(&mut self, canvas: &mut Canvas, size: u32) { canvas.set_draw_color(Color::RGBA( 255 - std::cmp::min(255, (self.vel.length() * 25.0) as u8), (255.0 * (self.pos.x / SCREEN_WIDTH as f64)) as u8, diff --git a/src/main.rs b/src/main.rs index 7182836..0cb2ecf 100644 --- a/src/main.rs +++ b/src/main.rs @@ -22,7 +22,7 @@ use sdl2::video::Window; use sdl2::video::WindowContext; use time::PreciseTime; -use boll::Boll; +use boll::{Boll, SquareBoll}; use common::Point2D; #[macro_use] mod common; @@ -33,6 +33,8 @@ const SCREEN_HEIGHT: u32 = (SCREEN_WIDTH as f64 * (1440.0 / 2560.0)) as u32; const FPS: u32 = 60; const NS_PER_FRAME: u32 = 1_000_000_000 / FPS; +type Bollar = Vec>; + fn init() -> (Canvas, EventPump) { let context = sdl2::init().unwrap(); let video = context.video().unwrap(); @@ -66,7 +68,7 @@ fn main() { let mut frame_count: u64 = 0; let mut fps_time = PreciseTime::now(); - let mut bolls: Vec = Vec::new(); + let mut bolls: Bollar = Bollar::new(); let mut boll_size = 1; let texture_creator = canvas.texture_creator(); @@ -123,10 +125,10 @@ fn main() { } Event::KeyDown { keycode: Some(Keycode::KpPlus), .. } => { boll_size = std::cmp::min(boll_size + 1, 32) } Event::KeyDown { keycode: Some(Keycode::KpMinus), .. } => { boll_size = std::cmp::max(boll_size - 1, 1) } - Event::MouseMotion { x, y, .. } => { bolls.push(Boll { + Event::MouseMotion { x, y, .. } => { bolls.push(Box::new(SquareBoll { pos: point!(x as f64, y as f64), vel: point!(0.0, 0.0), - }) } + })) } _ => {} } } @@ -150,7 +152,7 @@ fn main() { println!("number of bolls: {}", bolls.len()); } -fn change_boll_count(mut bolls: &mut Vec, delta: i32) { +fn change_boll_count(mut bolls: &mut Bollar, delta: i32) { if delta > 0 { for _i in 0..delta { add_boll(&mut bolls); @@ -162,10 +164,10 @@ fn change_boll_count(mut bolls: &mut Vec, delta: i32) { } } -fn add_boll(bolls: &mut Vec) { +fn add_boll(bolls: &mut Bollar) { let mut rng = rand::thread_rng(); - bolls.push(Boll { + bolls.push(Box::new(SquareBoll { pos: point!(rng.gen_range(0, SCREEN_WIDTH) as f64, rng.gen_range(0, SCREEN_HEIGHT) as f64), vel: point!(rng.gen_range(-2.0, 2.0), rng.gen_range(-2.0, 2.0)), - }); + })); }