X-Git-Url: http://git.dolda2000.com/gitweb/?a=blobdiff_plain;f=src%2Fcore%2Fapp.rs;h=ddfe3d9a250a1a4b7bc27dfea2e7c4524a5fad0d;hb=bf7b5671bb386ccd3d325ae3dea33046342d129c;hp=7e91c948a50bf717f440e3063404be84849422bb;hpb=3f344b6327a83b36aa88c32d7b016edbc3cfc1ef;p=kaka%2Frust-sdl-test.git diff --git a/src/core/app.rs b/src/core/app.rs index 7e91c94..ddfe3d9 100644 --- a/src/core/app.rs +++ b/src/core/app.rs @@ -1,5 +1,5 @@ use boll::*; -use common::{Point2D, Rect}; +use common::{Nanoseconds, Point2D, Rect}; use core::controller::ControllerManager; use point; // defined in common, but loaded from main... use rand::Rng; @@ -15,8 +15,6 @@ use sprites::SpriteManager; use std::f32::consts::PI; use time::PreciseTime; -pub type Nanoseconds = u64; - const FPS: u32 = 60; const NS_PER_FRAME: u32 = 1_000_000_000 / FPS; @@ -47,7 +45,7 @@ impl AppBuilder { let context = sdl2::init().unwrap(); sdl2::image::init(sdl2::image::InitFlag::PNG)?; let video = context.video()?; - self.print_video_display_modes(&video); + //self.print_video_display_modes(&video); let window = video .window( @@ -74,18 +72,17 @@ impl AppBuilder { let event_pump = context.event_pump()?; let sprites = SpriteManager::new(canvas.texture_creator()); let screen = canvas.output_size().unwrap(); - let ctrl = context.game_controller()?; - ctrl.set_event_state(true); Ok(App { canvas, event_pump, sprites, state: self.state.unwrap_or_else(|| Box::new(ActiveState::new(screen))), - ctrl_man: ControllerManager::new(ctrl, context.haptic()?), + ctrl_man: ControllerManager::new(context.joystick()?, context.haptic()?), }) } + #[allow(dead_code)] fn print_video_display_modes(&self, video: &VideoSubsystem) { println!("video subsystem: {:?}", video); println!("current_video_driver: {:?}", video.current_video_driver()); @@ -127,10 +124,10 @@ impl AppBuilder { } pub struct App { - pub canvas: Canvas, - pub event_pump: EventPump, - pub sprites: SpriteManager, - pub state: Box, + canvas: Canvas, + event_pump: EventPump, + sprites: SpriteManager, + state: Box, pub ctrl_man: ControllerManager, } @@ -147,10 +144,12 @@ impl App { } pub fn start(&mut self) { - let mut frame_count: u64 = 0; - let mut fps_time = PreciseTime::now(); + // let mut frame_count: u64 = 0; + // let mut fps_time = PreciseTime::now(); let mut last_time = PreciseTime::now(); + self.state.enter(&mut self.ctrl_man); + 'running: loop { if let Err(_) = self.handle_events() { break 'running; @@ -159,18 +158,19 @@ impl App { let duration = last_time.to(PreciseTime::now()).num_nanoseconds().unwrap() as Nanoseconds; last_time = PreciseTime::now(); + self.ctrl_man.update(duration); self.state.update(duration); self.render(); - frame_count += 1; - if frame_count == FPS as u64 { - let duration = fps_time.to(PreciseTime::now()).num_nanoseconds().unwrap() as f64 - / 1_000_000_000.0; - // println!("fps: {}", frame_count as f64 / duration); - frame_count = 0; - fps_time = PreciseTime::now(); - } + // frame_count += 1; + // if frame_count == FPS as u64 { + // let duration = fps_time.to(PreciseTime::now()).num_nanoseconds().unwrap() as f64 + // / 1_000_000_000.0; + // // println!("fps: {}", frame_count as f64 / duration); + // frame_count = 0; + // fps_time = PreciseTime::now(); + // } } self.state.leave(); @@ -180,10 +180,6 @@ impl App { for event in self.event_pump.poll_iter() { self.ctrl_man.handle_event(&event); match event { - Event::ControllerButtonDown { .. } => { - let c = self.ctrl_man.controllers[0].clone(); - c.rumble(0.75, 100); - } Event::Quit { .. } | Event::KeyDown { keycode: Some(Keycode::Escape), @@ -246,7 +242,7 @@ impl App { } => { println!("window focus lost") } - _ => self.state.on_event(event), + _ => self.state.handle_event(event), } } Ok(()) @@ -261,10 +257,11 @@ impl App { } pub trait AppState { + fn enter(&mut self, ctrl_man: &mut ControllerManager); + fn leave(&mut self); fn update(&mut self, dt: Nanoseconds); fn render(&mut self, canvas: &mut Canvas, sprites: &mut SpriteManager); - fn leave(&self); - fn on_event(&mut self, event: Event); + fn handle_event(&mut self, event: Event); } type Bollar = Vec>; @@ -313,6 +310,8 @@ impl ActiveState { } impl AppState for ActiveState { + fn enter(&mut self, ctrl_man: &mut ControllerManager) {} + fn update(&mut self, dt: Nanoseconds) { for b in &mut self.bolls { b.update(); @@ -430,11 +429,11 @@ impl AppState for ActiveState { } } - fn leave(&self) { + fn leave(&mut self) { println!("number of bolls: {}", self.bolls.len()); } - fn on_event(&mut self, event: Event) { + fn handle_event(&mut self, event: Event) { match event { Event::KeyDown { keycode: Some(Keycode::KpPlus),