int ledLength = GUTTER;
float colSize = 16f * BLOCK / config.leds.cols;
float rowSize = 9f * BLOCK / config.leds.rows;
// DropShadow shadow = new DropShadow(BlurType.ONE_PASS_BOX, Color.RED, colSize * 2, colSize, 0, 0);
for (int x = 0; x < config.leds.cols; x++) {
int ledLength = GUTTER;
float colSize = 16f * BLOCK / config.leds.cols;
float rowSize = 9f * BLOCK / config.leds.rows;
// DropShadow shadow = new DropShadow(BlurType.ONE_PASS_BOX, Color.RED, colSize * 2, colSize, 0, 0);
for (int x = 0; x < config.leds.cols; x++) {