pub ctrl: GameController,
haptic: Option<Rc<RefCell<Haptic>>>,
}
impl ControllerManager {
pub fn new(ctrl: GameControllerSubsystem, haptic: HapticSubsystem) -> Self {
pub ctrl: GameController,
haptic: Option<Rc<RefCell<Haptic>>>,
}
impl ControllerManager {
pub fn new(ctrl: GameControllerSubsystem, haptic: HapticSubsystem) -> Self {