-
- frame_count += 1;
- if frame_count == FPS as u64 {
- let duration = fps_time.to(PreciseTime::now()).num_nanoseconds().unwrap() as f64
- / 1_000_000_000.0;
- // println!("fps: {}", frame_count as f64 / duration);
- frame_count = 0;
- fps_time = PreciseTime::now();
- }