let grid = Grid {
size: dimen!(10, 10),
- cell_size: dimen!(30, 30),
+ scale: dimen!(30.0, 30.0),
cells: vec!(vec!(false; 10); 10),
};
let offset = point!(200, 200);
- let size = grid.cell_size;
+ let size = grid.scale;
for x in 0..grid.size.width {
for y in 0..grid.size.height {
let col = (32 + 32 * ((x + y) % 2)) as u8;