| 1 | package kaka.cakelight.mode; |
| 2 | |
| 3 | import kaka.cakelight.Color; |
| 4 | import kaka.cakelight.Configuration; |
| 5 | import kaka.cakelight.LedFrame; |
| 6 | import kaka.cakelight.util.SimplexNoise3D; |
| 7 | |
| 8 | public class AmbientMode extends Mode { // TODO split into DynamicAmbient and StaticAmbient? |
| 9 | private Thread thread; // TODO move to a dynamic sub class |
| 10 | protected Configuration config; |
| 11 | private int type = 0; |
| 12 | |
| 13 | AmbientMode() {} |
| 14 | |
| 15 | public AmbientMode(String[] args) { |
| 16 | if (args.length > 0) { |
| 17 | type = Integer.parseInt(args[0]); |
| 18 | } |
| 19 | } |
| 20 | |
| 21 | @Override |
| 22 | public void enter(Configuration config) { |
| 23 | this.config = config; |
| 24 | startThread(); |
| 25 | } |
| 26 | |
| 27 | @Override |
| 28 | public void exit() { |
| 29 | stopThread(); |
| 30 | } |
| 31 | |
| 32 | public void startThread() { |
| 33 | thread = new Thread() { |
| 34 | public void run() { |
| 35 | try { |
| 36 | long start = System.currentTimeMillis(); |
| 37 | int index = 0; |
| 38 | while (!isInterrupted()) { |
| 39 | LedFrame frame = LedFrame.from(config); |
| 40 | updateFrame(frame, System.currentTimeMillis() - start, index); |
| 41 | updateWithFrame(frame); |
| 42 | index = (index + 1) % config.leds.getCount(); |
| 43 | Thread.sleep(20); |
| 44 | } |
| 45 | } catch (InterruptedException e) { |
| 46 | } |
| 47 | } |
| 48 | }; |
| 49 | thread.start(); |
| 50 | } |
| 51 | |
| 52 | public void stopThread() { |
| 53 | thread.interrupt(); |
| 54 | } |
| 55 | |
| 56 | /** |
| 57 | * @param frame |
| 58 | * @param time Time in milliseconds since start |
| 59 | * @param count Goes from 0 to number of LEDs - 1 |
| 60 | */ |
| 61 | protected void updateFrame(LedFrame frame, long time, int count) { |
| 62 | if (type == 0) { |
| 63 | for (int i = 0; i < config.leds.getCount(); i++) { |
| 64 | double r = Math.sin(2 * i * Math.PI / config.leds.getCount() + time * 0.001) * 0.5 + 0.5; |
| 65 | double g = Math.cos(2 * i * Math.PI / config.leds.getCount() + time * 0.002) * 0.5 + 0.5; |
| 66 | frame.setLedColor(i, Color.rgb(r, g, 0)); |
| 67 | } |
| 68 | } else if (type == 1) { |
| 69 | for (int i = 0; i < config.leds.getCount(); i++) { |
| 70 | double x = frame.xOf(i); |
| 71 | double y = frame.yOf(i); |
| 72 | double b = Math.pow(Math.min(1, Math.max(0, noise.getr(0.0, 1.0, 1, x, y, time / 7000.0))), 1.5); |
| 73 | double g = Math.min(1, Math.max(0, noise.getr(-b, b, 0.5, x*3, y*3, time / 5000.0))); |
| 74 | frame.setLedColor(i, Color.rgb(0, g, b)); |
| 75 | } |
| 76 | } else if (type == 2) { |
| 77 | int ledCount = config.leds.getCount(); |
| 78 | double hueOffset = time * 0.00001; |
| 79 | double hueLength = 1.0 / 6; |
| 80 | for (int i = 0; i < config.leds.getCount(); i++) { |
| 81 | double ledOffset = (i + (hueOffset * ledCount)) % ledCount; |
| 82 | double value = Math.abs((ledOffset * 2 - ledCount) / ledCount); // 1 to 0 to 1 |
| 83 | frame.setLedColor(i, Color.hsv(value * hueLength + hueOffset, 1, 1)); |
| 84 | } |
| 85 | } else if (type == 3) { |
| 86 | for (int i = 0; i < config.leds.getCount(); i++) { |
| 87 | double x = frame.xOf(i); |
| 88 | double y = frame.yOf(i); |
| 89 | double g = Math.pow(Math.min(1, Math.max(0, noise.getr(0.0, 1.0, 1, x, y, time / 7000.0))), 1.5); |
| 90 | frame.setLedColor(i, Color.rgb(0, g, 1 - g * 0.5)); |
| 91 | } |
| 92 | } else if (type == 4) { |
| 93 | for (int i = 0; i < config.leds.getCount(); i++) { |
| 94 | double x = frame.xOf(i); |
| 95 | double y = frame.yOf(i); |
| 96 | double g = Math.pow(Math.min(1, Math.max(0, noise.getr(0.0, 1.0, 1, x, y, time / 7000.0))), 1.5); |
| 97 | frame.setLedColor(i, Color.rgb(1, g, 0)); |
| 98 | } |
| 99 | } else if (type == 5) { |
| 100 | for (int i = 0; i < config.leds.getCount(); i++) { |
| 101 | double x = frame.xOf(i); |
| 102 | double y = frame.yOf(i); |
| 103 | double hue = (Math.min(1, Math.max(0, noise.getr(0.0, 1.0, 4, x, y, time / 7000.0))) + (time / 100000.0)) % 1.0; |
| 104 | frame.setLedColor(i, Color.hsv(hue, 1, 1)); |
| 105 | } |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | private SimplexNoise3D noise = new SimplexNoise3D(0); |
| 110 | } |